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Revolution Quartermaster
Unlock the Revolution Quartermaster at reputation 40 to buy materials supporting the Revolution. Distinguish this supplier from raiders selling loot.
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Revolution Raider
Revolution Raiders arrive after the reputation-80 reward to sell raid loot. Check ownership markers and distinguish their offers from the quartermaster’s.
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Scavengers
Scavengers offer recovered goods, crates and barter trades. Check their offers and use a Scavenger Token in the showcase to influence ordinary visitor slots.
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Sector 13 Cartel
Meet the Sector 13 Cartel and its handlers. In 1.0, the playable Chemist start establishes Cartel reputation and protection.
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Security
Understand Security, its officers, reputation and VIP benefit. Find the guides for inspections, reporting customers and handling dangerous stock.
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Security Officer
Distinguish Security inspections, case visits and shooting follow-ups. Prepare stock, check a doubtful inspector and separate requisitions from inspections.
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Security Requisition Officer
The Security Requisition Officer buys food and medicine within a budget, then accepts donations. Compare these choices with a separate inspection visit.
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Spacers
Spacers seek food, water, medicine, household goods or relaxation. Match the current visitor’s request, budget and need for variety before offering stock.
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Station Trade Board
The Business Permit costs 1,500 Credits on Normal. Buying grants permission; donations only delay handling. Plan rent and shop purchase separately.
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Thieves
Thieves sell stolen goods through Black Market encounters. Set the Black Lamp target, check item markers and heat, and plan storage before buying.
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Tourists
Tourists buy food, water, weapons or junk souvenirs. Read each request and budget, offer variety when asked and check the water’s actual quality.
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Trade Board Official
The Business Permit costs 1,500 Credits on Normal. Buying grants permission; donations only delay handling. Plan rent and shop purchase separately.
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