Probably Stolen achievements: all 21 and unlock routes
All 21 Probably Stolen Steam achievements, with deed conditions, Clean Hands, Rat Wrangler, workshop goals, Steam counters and practical unlock routes.
1.0
Version history
- 1.0 Main guide
Add the complete Steam achievement list, current unlock checks and practical routes.
Plan your achievement runs
Probably Stolen has 21 Steam achievements. Most fit a normal shopkeeping run: finish the tutorial, get the permit, develop the shop and buy its deed. Decide on Clean Hands and the starting scenario before building a trading strategy. The complete list below separates deed checks, workshop goals and Steam counters.
For a first run, keep the tutorial, work toward the permit and deed, and add production goals as their equipment becomes available. A later Hard Rock Bottom run can combine both Rock Bottom achievements with the deed achievement. Clean Hands and Prodigious can also join that run if you meet their separate conditions. Rat Wrangler uses a different starting scenario.
Buying the deed lets you continue operating the shop. Keep that save for wealth, machines, production and customer goals. The endings guide covers the other ways a run can finish; those endings are separate from this achievement checklist.
Complete list of 21 achievements
Names and icons match the Steam achievement list. The unlock column includes the action that the game checks, so you can distinguish a condition from the moment it is awarded.
Starting and completing a run
| Achievement | Unlock action | Detailed route |
|---|---|---|
| Finish the Mentor’s tutorial and its closing conversation. | Beginner guide | |
| Complete the business-permit purchase. | Permit and deed | |
| Obtain the store deed by buying outright or finishing the mortgage. | Deed checks | |
| Obtain the deed without a stolen or contraband sale being recorded during this run. | Clean Hands | |
| Obtain the deed in a Rock Bottom run. | Starting scenarios | |
| Obtain the deed from Rock Bottom on Hard or Challenge. | Difficulty | |
| Obtain the deed before day 50, meaning day 49 or earlier. | Buyout route | |
| Start a Rat Wrangler run. | Scenario selection |
Shopkeeping and production
| Achievement | Unlock action | Detailed route |
|---|---|---|
| Start a day with estimated total wealth above 10,000 credits. | Wealth checks | |
| Start a day with estimated total wealth above 100,000 credits. | Wealth checks | |
| Raise any one faction’s reputation to 200. | Faction reputation | |
| Own at least 10 machines simultaneously when the morning check runs. | Machine count | |
| Reach shop attractiveness 1,000 or higher, then open the shop or start a day. | Display and customers | |
| Insert a module into a machine whose resulting total Quality bonus is +250% or higher. | Quality check | |
| Harvest a Huge Nutrifruit from a Hydroponic. | Growing conditions | |
| Produce a Lab Pure graded item in the Chemical Finisher. | Finishing and purity |
Tools, customers and tickets
| Achievement | Unlock action | Detailed route |
|---|---|---|
| Use the red Labeler and change a condition in its dropdown. Selling the item is unnecessary. | Labelers | |
| Accumulate 10 perfect appraisal results. | Appraisal accuracy | |
| Accumulate 10 successful criminal reports. | Reporting customers | |
| Shoot 10 Aug customers. | Identifying Augs | |
| Win 350 credits or more on a single scratcher. | Lottery and scratchers |
The red Labeler changes an item’s condition. The blue Labeler only changes its name, which does not trigger Lower Levels Special.
Finish the deed route and protect Clean Hands
Prepare the cash and finish the Landlord’s buyout conversation, or make the final mortgage payment and finish receiving the deed. A down payment starts a mortgage; it does not award ownership achievements. The buyout guide explains prices, weekly payments and the deed handover.
Clean Hands tracks sales across the whole run. Check the actual stolen and contraband properties, including goods inside an unlocked sold container. A willing Black Market buyer does not erase those properties. Request deliveries and Vending Machine sales also feed this record, so check their stock when planning a clean run.
Clearing crime evidence does not clear the sale record. Loading the same run preserves it. For a fresh Clean Hands attempt, start a new run and choose ordinary goods and compatible production businesses before selling your first stock.

For Prodigious, the deed event must happen before the displayed day reaches 50. Buying the store with the required cash is usually easier to schedule than waiting through a full mortgage. Leave enough for intervening rent and essentials; accumulated stock is not a cash payment.
Start the Rat Wrangler scenario
The scenario described as hidden in We Have Rats! is Rat Wrangler. In the current game, open New Game, select Rat Wrangler in the specialization list and continue into the run. A first-run confirmation is a prompt to accept that choice, not a separate unlock requirement.
The achievement is checked while that scenario’s starting supplies are created. Buying rats later during an Apprentice run does not choose this starting scenario. The Rat Wrangler page lists its starting money, equipment and first-cage procedure.
Complete the workshop goals
Wealth and ten machines
The two wealth achievements check estimated stock value plus cash at the start of a day. They do not require that amount in cash. Exactly 10,000 or 100,000 does not cross the corresponding threshold. The estimate adds owned items in the shop’s main inventory areas; objects nested inside a storage container are not counted separately.
For Industrious, keep the ten machines together until the next morning. Duplicate machine models count. Tools, bottles and upgrade chips do not substitute for machines. The storage guide explains machine-bay space and expansion.
Quality +250
Read the machine’s total Quality bonus, including adjacency effects. High-Quality Refinement Modules and Support Nodes are more useful than collecting many basic +8% Quality Modules. Nodes contribute their calculated Quality to the total. Module layout and other attributes still affect the machine’s operation; use the module guide when choosing parts.
The achievement check happens when a module is inserted. If a learning module grows past the threshold during work, reinsert a removable module to run the check with the new total. Use an extractor first if the chosen piece is stuck.
Huge Nutrifruit
Plant Nutrifruit and prepare clean water with the required minerals. Keep the crop healthy through harvest. Health 96–99 can produce Huge fruit; health 100 gives an all-Huge harvest without Quality modules. At health 96–99, total Hydroponic Quality +102% or more also makes the harvest all-Huge. Higher Quality does not open the Huge branch at health 95 or below.
The trigger is producing the Huge fruit during harvest. Buying or carrying someone else’s fruit does not perform that action. The Hydroponic growing procedure covers water, health and seed supply.

Lab Pure output
Complete extraction and impurity treatment, dry the main container and finish a batch. The achievement uses the finished item’s grade. A pure liquid in a jug is still an ingredient. The Chemical Finisher can introduce impurities; four chemical modules reduce its added contamination to zero.
Inspect the output’s grade after finishing. The purification guide explains treatment choices, and the Dream Dust route connects those steps to a complete product.
Build the three Steam counters
Perfect appraisals, criminal reports and Aug shootings use separate Steam statistics. Their progress carries between runs on the same Steam account, so a single save does not have to contain all ten of each.
For appraisals, complete the actual appraisal service and give an estimate within 95%–105% of the correct base value, including the endpoints. A normal sale or an unsent estimate does not complete that appraisal result. Read the relevant item manual before submitting.
For criminal reports, complete a valid wanted-person report or the separate verified criminal-report interaction. A failed accusation does not supply that result. For Aug Hunter, identify the customer’s Aug features before shooting; firing at an ordinary customer does not advance its counter.
For Jackpot, look for the scratcher’s three-Nutrifruit prize pattern. Several small wins or matching numbers in the newspaper lottery do not combine into this jackpot. Follow the scratch-and-redeem procedure for the different ticket types.
Check the Steam session when an unlock is missing
Steam must be initialized and its user statistics loaded when the unlock action runs. If Steam was unavailable, reconnect and repeat a repeatable trigger such as opening the shop or starting the next morning. Review the system and platform requirements if the Steam session itself is not working.
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